BOMBANANA! campaign · level 20 of 30

Level 20

Level 20 gives the team 5:00 and 3 configured mistakes. Defusal slots: Random Easy, Maze, Switch. Chaos load: Pressure, Alarm.

Configured bomb

Level 20 at a glance

Bomb time5:00
Mistakes allowed3
Defusal slots3
Chaos entries2
Radio schedule2 faults
Lamp schedule2 faults
What can appear

Defusal and Chaos modules

Defusal slots

Chaos load

Fixed module instructions: Maze, Switch.

Environment schedule

Radio and lamp disruptions

Radio first fault38s
Radio interval40–50s
Radio auto-fix15s
Lamp first fault38s
Lamp interval40–50s
Lamp auto-fix15s

These are stored schedule values. Static verification does not rule out runtime modifiers, network synchronization, or later balance changes.

Continue the campaign

Adjacent levels