BOMBANANA! module · Medium

Alarm

Alarm is a Chaos module: it cannot be completed like a normal module and must be managed until the bomb is defused. After the alarm activates, press every heated button within 10 seconds. Continue until the bomb is defused.

Alarm module reference art from BOMBANANA!Chaos module
Quick answer

How Alarm works

Alarm is a Chaos module: it cannot be completed like a normal module and must be managed until the bomb is defused. After the alarm activates, press every heated button within 10 seconds. Continue until the bomb is defused.

At a glance

Module facts

Module typeChaos
DifficultyMedium
Grid footprint4 × 2
First fixed levelLevel 10
Fixed appearances17
Applies toGame version 1.0.0
Exact placements only

Campaign appearances

These levels give Alarm a fixed slot. Random difficulty slots are excluded because they do not guarantee one module.

Version note

When this page applies

The module name, difficulty, 4 × 2 grid, instruction, and fixed campaign appearances apply to BOMBANANA! 1.0.0. Later patches may change module or level behavior.

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