Alarm
Alarm is a Chaos module: it cannot be completed like a normal module and must be managed until the bomb is defused. After the alarm activates, press every heated button within 10 seconds. Continue until the bomb is defused.
Chaos moduleHow Alarm works
Alarm is a Chaos module: it cannot be completed like a normal module and must be managed until the bomb is defused. After the alarm activates, press every heated button within 10 seconds. Continue until the bomb is defused.
Module facts
Campaign appearances
These levels explicitly name Alarm in the static mission configuration. Random difficulty slots are excluded because they do not guarantee one module.
What this page verifies
The module name, tier, 4 × 2 grid footprint, official instruction, and explicit campaign relationships come from version 1.0.0 data. The configuration was statically verified; runtime modifiers, team tactics, and edge behavior were not play-tested for this release.


