Version 1.0.0 · player reference

BOMBANANA! Wiki

The BOMBANANA! Wiki built from verified game data: check every module, compare all 30 campaign levels, plan Endless or Custom Mode, and track the current Steam achievement list.

Three BOMBANANA! monkeys working together around a bomb inside their colorful defusal van3 MONKEYS
1 BOMB
14Verified modules
30Campaign levels
23Steam achievements
1.0.0Game data version
Bomb database

Know the module before it beeps

Defusal modules end when their rule is completed. Chaos modules—Pressure, Slider, and Alarm—must be managed until the rest of the bomb is safe.

Calculator module reference art from BOMBANANA!Defusal
Easy4 × 2 grid

Calculator

After entering the displayed result, press the correct button based on the color of the active light, and whether the result is odd or even.

Read module guide
Soundboard module reference art from BOMBANANA!Defusal
Medium4 × 2 grid

Soundboard

Press the buttons until you find one that makes a sound. Then, based on the Braille number written on that button and its color, press the buttons at the positions marked in the table.

Read module guide
Monkey-Says module reference art from BOMBANANA!Defusal
Hard4 × 2 grid

Monkey-Says

Press the button corresponding to the heated button color shown in the table. For each subsequent stage, repeat the previous buttons in order, then press the button corresponding to the current stage.

Read module guide
Alarm module reference art from BOMBANANA!Chaos
Medium4 × 2 grid

Alarm

After the alarm activates, press every heated button within 10 seconds. Continue until the bomb is defused.

Read module guide
Campaign map

From one cable to four random hard slots

Level 1 starts with a single Cable module. Environmental faults and the first Chaos module arrive at Level 4. By Level 30, the static setup uses four Random Hard slots and two Alarm entries.

LVL01–03

Core input loop

Cable and Color Slider teach observation, lookup, gesture, and touch.

LVL04–07

Chaos begins

Radio and lamp faults activate while Slider or Pressure needs ongoing control.

LVL08–15

Medium pool

Symbol, Piano, Soundboard, and random medium slots expand the manual load.

LVL16–24

Hard communication

Switch, Maze, Morse, and Monkey-Says enter the fixed level configs.

LVL25–30

Random hard endgame

Mixed random pools give way to four Random Hard slots at the finish.

BOOM! achievement icon

BOOM!

First time exploding

84.7%
Master Defuser achievement icon

Master Defuser

Complete 30 Levels

3.9%
Endless Master achievement icon

Endless Master

Complete 30 Waves in Endless Mode

1.8%
Steam achievements

23 goals, zero made-up conditions

The list follows full-game Steam app 4656000. Where Steam publishes no description, this wiki says so instead of copying speculative completion advice.

Global unlock percentages were captured on September 2, 2026 and are labeled as a changing snapshot.

Player guides

Turn the data into a clean run

Guides separate official instructions, extracted configuration, and derived recommendations so you always know what is verified.

The BOMBANANA! bomb defusal manual open to the Cable Module page
5 min · Updated 2026-09-02

Beginner guide: your first defusal

Learn the bomb display, manual loop, role split, normal modules, and Chaos modules before your first BOMBANANA! run.

Read guide
Blind Monkey reaching toward the bomb while teammates share partial information
4 min · Updated 2026-09-02

Roles and communication

What Blind, Deaf, and Mute can do, plus a clean communication loop derived from the official role responsibilities.

Read guide
BOMBANANA! bomb display showing the timer beside active puzzle modules
7 min · Updated 2026-09-02

Campaign progression map

A data-backed map of how the 30 configured levels introduce normal modules, random pools, Chaos modules, and environmental disruptions.

Read guide
BOMBANANA! monkey using the in-game emote wheel during a co-op session
4 min · Updated 2026-09-02

Achievement planning guide

Group the 23 Steam achievements into campaign, Endless, Custom, repair, and social-action goals without inventing conditions Steam has not published.

Read guide
Trust the answer

Built from the game, not from search-result guesses

The module and campaign records come from exact-byte verified version 1.0.0 configuration plus official English game localization. Steam identity and achievement data are dated official-platform snapshots. Runtime behavior that still needs play verification is called out instead of being presented as fact.