BOMBANANA! campaign · level 29 of 30
Level 29
Level 29 gives the team 5:00 and 3 configured mistakes. Defusal slots: Random Hard, Random Hard, Random Hard. Chaos load: Slider, Pressure, Pressure, Alarm.
Level 29 at a glance
Bomb time5:00
Mistakes allowed3
Defusal slots3
Chaos entries4
Radio schedule3 faults
Lamp schedule3 faults
Defusal and Chaos modules
Defusal slots
- Random Hard pool
- Random Hard pool
- Random Hard pool
Chaos load
Radio and lamp disruptions
Radio first fault30s
Radio interval30–40s
Radio auto-fix25s
Lamp first fault30s
Lamp interval30–40s
Lamp auto-fix25s
These are stored schedule values. Static verification does not rule out runtime modifiers, network synchronization, or later balance changes.